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Scene 96
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Scene 96 International Edition (Zyklop Software) (Disc 2) (1997).iso
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rdosplay
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rdosplay.rev
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1996-12-28
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5KB
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118 lines
RdosPlay changes/revision history file
======================================
RdosPlay version 0.17e - 28th Dec 1996
- parameter /? is working again (nasty bug in start routines)
- corrected stereo_init - fileselector won't destroy /s parameter anymore
- fixed ADL init mistake causing RdosPlay's freeze
RdosPlay version 0.17d - 11th Aug 1996
- supported modules larger than one segment (64k)
- enhancements in RAW format, to reflect RAC needs
- runtime music speed (command 02 00, next word = timer speed)
- runtime port-type switch (command 02 01 = OPL-A .. port 0/1
command 02 02 = OPL-B .. port 2/3)
- when some RAW file contains these switches, it's considered to be
for OPL3 chip and is playable only on that chip
- new RDOSPLAY parameter /bXXXX specifying starting RAW file position
- when playing RAW files, current RAW position will be written during exit
- added support for multisegment modules (64k+)
RdosPlay version 0.17c - 5th Aug 1996
- fixed bug in new internal stacks (causing SDB and some others to freeze)
- fixed CAL init routine
RdosPlay version 0.17b - 28th Jun 1996
- repaired LED meter support
- does not overload system anymore
- LPT port selectable
- fixed bug in volume carrier detection (partially complete)
- added proper boundary check in /t parameter (ADL)
- reworked fileselector & internal stacks
RdosPlay version 0.17a - 17th May 1996
- AMD support (Amusic tracker packed files)
RdosPlay version 0.16a - 27th April 1996
- RAD support (Reality ADlib tracker files)
- D00 support (EdLib Vibrant's tracker / player ver 4.0 compatible modules)
- small internal changes / cleanups
- totally rewritten documentation
- decided to release it for public community
- work on fileselector freezed (oh boys, FS would take me too much time)
RdosPlay version 0.14g - 6th February 1996
- RdosPlay desktop title bitmap added
- small changes in -grab file
- OPL2/OPL3 music screens diferenced
- parameter /p skips chip autodetection now (for GUS users :-)
- small changes in volume indicators
- work on file selector started
RdosPlay version 0.14d - 9th September 1995
- ADL support
- music format used in many games (Dune II, Kyrandia, etc..)
- supported all 120 possible tracks (with parameter /t), default is 2
- SADT code cleanups (program size down by about 1000 bytes :-)
- internal SQX unpacker support (found in KGB game - packed SDB musics)
- added stereo support for OPL2 musics (parameter /s)
- fixed bug in init/shut routine, "shut" part is now probably complete
- added desktop bitmap and some visual changes in volume indicators
- moved to EXE format because of executable size (exceeded 64k :-)
RdosPlay version 0.13g - 28th August 1995
- caught bug in sound card reset routine
- init/shut routine is almost perfect except init for FXM AY noise emulation
RdosPlay version 0.13f - 17th August 1995
- RAW support - RAW AdLib data - used in StarPort2 intro
- VIB3 support - music format for player by JO/VIBRANTS
- sound card autodetection and reset
(OPL/2, OPL/3 and OPL/4 on ports 2X0, 388 - SBs and AdLibs, AdLibs Gold)
- init/shut routine is still not so perfect especially for AGD,FXM,RAW,VIB3.
- parameter /pXXX specifies port of OPL sound chip
- parameter /l enables use of LED-meter on LPT1 (very experimental)
- totally rewriten graphic routines
- new graphic design
- frequency analyzer
- many internal changes
RdosPlay version 0.12a - 11th August 1995
- FXM support - Fuxoft music language made for Z80 & AY3-8910 chip
- still some problems with AY3-8910 -> AdLib noise emulation
RdosPlay version 0.11a - 10th August 1995
- SIG support - Sound Images Generation music system - DIZZY games
RdosPlay version 0.10a - 9th August 1995
- SAdT support - SAdT music composer
- player is very simple and supports only music files <64k
- wrong timer_speed with some files
- LEM support - X-Mas Lemmings game
- caught error in set_standard_timer routine
RdosPlay version 0.08b - 8th August 1995
- CAL support - ShadowLands game
- internal HSQ & ICE unpackers
- great cleanups and optimalizations in playing routines
(code size down by about 3000 bytes)
- first graphical attempts with volume indicators
- started GRAB.TXT writing
RdosPlay version 0.07a - 5th August 1995
- MUS support - First Samurai game
- LDS support - Zeppelin game - Loudness music system
- some internal changes
RdosPlay version 0.05b - 4th August 1995
- VIB1 & VIB2 support - JCH/VIBRANTS music system
- PLX support - Logical game - Palladix music system
- some cleanups in music routines
RdosPlay version 0.03a - 1st August 1995 - initial version
- SDB, AGD support - Dune game - Herad music system
- HSC support - musics written for HSC player
- no command line parameters except music filename
- no screen
- COM format